Inside Game And E-Sports Music With Tim Larkin On My Latest Podcast

On this week’s podcast episode, we go inside the world of interactive game soundtracks with acclaimed composer and sound designer Tim Larkin.
From leading full orchestras for Dota 2 tournaments to crafting music that adapts in real-time to gameplay, Tim shares the intricate process of composing music that feels human, alive, and immersive.
Learn what it takes to build the sound of a blockbuster game and why these soundtracks are now concert-worthy experiences.
In this episode:
• Scoring the $44M Dota 2 International tournament
• How reactive music systems work in modern games
• Using orchestras in live game events and trailers
• The difference between game and film scoring
• Why Valve lets composers experiment freely
• The evolution from jingles to epic game scores
• How Tim approaches composition and sound design
• What AI means for the future of music production
You can hear it at bobbyoinnercircle.com, or via Apple Podcasts, Amazon Music, YouTube Music, Mixcloud, Spotify, Deezer, TuneIn Radio, or RadioPublic.
Also, a video version of this podcast is now available on YouTube as well.
